Tag: Meta


  • Combat Guide

    Combat Overview

    Sure, it all boils down to breaking things and hurting people, but it turns out there's a lot of variation on those themes. The following linked pages will expand on the Combat rules a bit more, giving some ideas and tips for …

  • psycombat

    Psychic Combat - Framework

    The most important thing to remember about Psychic Combat is that two minds are meeting. The personalities, emotions, and mental states of the combatants are of paramount importance. To use a physical analogy, the …

  • strcombat

    h3. Fighting with Strength Strength combats are a combination of raw power and mechanical advantage, small combatantas are at a distinct disadvantage. This is in contrast to Warfare, where being small may be helpful in avoiding ranged fire and even …

  • Sorcery Update

    In an effort to make Sorcery more 'Amberlike', the rules for it will essentially be re-written. Sorcery is now an ability that can be purchased on a piecemeal basis, and Power Words are now an ability that improves Sorcery.

    h2. Sorcery …

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